Deep Overlord thoughts: Why must the heroes be such a nuisance, constantly trying to disrupt my delightfully evil designs? I long for a world where children wander around in constant fear, preyed on by the beasts and half-bred monsters I create. Why can’t the heroes see the utopia I’m trying to build? And they’re nigh impenetrable! Even on my best days, the most I can do is knock them down for a round. They just stand back up and continue to beat on my beautiful monsters! Even my fire-breathing dragon barely singes their little eyebrows! Why do they persist so? I will make them rue this day — my zombies should be munching on the Cardinal as we speak, but the heroes just had to prevent that little victory, didn’t they? You will pay, heroes, you will pay…
As the heroes enter the cathedral, they glance upward at the main doorway. Carved above are the words: The Righteous Have Nothing to Fear From the Faithless. Avric looks worried as a deep moan echoes through the hallway. “The Overlord may still triumph — I fear that other undead creatures roam these halls.”
Our heroes begin the 2nd encounter with their fatigue restored, but maintain any wounds from the previous encounter:
Note the map — the heroes are at the far north, blocked by a pack of barghests immediately to the south. The cardinal is located in the eastern room which also with 1 master zombie (who will be wailing on him in a few turns). This map contains 3 closed doors — the heroes need to find a key to the cardinal’s room.
Here’s a picture showing the Overlord’s monster groups. Shadow dragons are quite fun 🙂
And here are our unfortunate heroes. Look at their dread-filled eyes!
“Barghests!” Grisban shouts. “That’s some good eating!” and he strolls forward and swings his sword at the nearest beast:
Grisban sweeps his sword towards the barghest’s head. Quick as a snake, the barghest ducks underneath the blade. Avric steps up beside the barghest and slams his mace down on its skull (2 hearts worth of damage). It bares its teeth: “HOOWWWWWWLLLLL.”
Leoric runs up beside Grisban. “Let’s blast these things to smithereens!” He holds his rune aloft and the ground beneath the group of barghests shatters in a fiery explosion.
Here’s the aftermath — 1 barghest down, 2 remaining:
The barghests howl in fury, their brothers body still burning from Leoric’s flames. The master barghest bounds up to Leoric, teeth slashing like tiny daggers:
The master barghest’s teeth sink into Leoric’s ankle (5 damage, -1 for shield, -1 for Leoric’s damage reduction = 3 damage — 6 total damage). Meanwhile, the minion barghest sneaks behind Leoric and leaps onto his back:
Leoric falls underneath the weight of the barghest, out of the fight (3 damage, [3 hp from last encounter, 3 from the master barghest, 3 from the minion — 9 total]).
The Overlord cackles, “Let’s see how well the heroes fare without their sorcerer! I can smell their doom! Go, my minions, destroy the cardinal while the heroes waste their precious time on triviality!”
Meanwhile, in the Cardinal’s chamber, the master zombie moves towards the cowering Cardinal and attacks!
The Cardinal ducks under the zombie’s arms, managing to stall for more time as the heroes continue to fight their way through the cathedrals dark corridors.
“Damnable beasts, get away from Leo!” Grisban shouts. His sword slices into the minion barghest:
The minion barghest falls to the ground, defeated. Grisban quickly pivots and slices through the master barghest:
Avric kneels beside Leoric, placing his hands on Leoric’s wounds. “Heavenly bugblatter beast, hear my prayer — restore my companion Leoric so that we may continue the fight.” (Note — no action required, just a fatigue).
Leoric breathes deep. “Thanks, Avric.” Avric nods and heads down the hall, following the deep moaning sound. “Ah, snap! The door to the Cardinal’s chamber is locked! Let’s find that key!” Avric moves and waits beside the closest door.
Leoric, still sore from the Barghest attack, breathes deep and looks around. “Ah, what’s that I see over there? Maybe a little somethin somethin for our team….” He scuttles up to the nearby cabinet and quickly grabs a potion that’s hidden in its interior:
“Hurry up, guys!” Avric shouts. “Coming!” Leoric continues towards the closed door and hands the stamina potion to Avric.
The Overlord is not permitted to bring fresh recruits onto the board until the door to the Cardinal’s chambers (the library) is open. As no monsters have been revealed, the Overlord is somewhat limited in his play options.
The Cardinal continues to try and evade the zombies. “Uhhhhhh…..” the master zombie scratches the cardinal across the chest with a withered hand:
And the fight continues…..
“On my way, Avric!” Grisban shouts. He steps towards Avric, and quickly falls on his face.
“Ah hahahahaha! That stopped the ugly dwarf in his tracks!” the Overlord cackles in delight.
Grisban stands back up and continues to move towards the door. “Stupid traps….”
Avric, tired of waiting, fatigue moves and flings open the nearby door. “Ah, nuts!” A master shadow dragon stands glowering, blocking the path into the room. Avric groans and tentatively swings his mace at the dragon:
This attack would normally cause 3 damage (1 valor + 2 damage – 1 shield), but the shadow dragon has the skill shadow — heroes must spend a surge with when they attack adjacent to the dragon or the attack misses).
Avric whispers a quiet prayer and energy floods into Leoric (note — we originally allowed Avric to heal Leoric from 2 spaces away — remember, you have to be within one space!):
Leoric grins happily at his ill-gotten health surge. “I’ll take this guy, Avric.” He raises his rune and 2 blasts of power burst forth in rapid succession:
No damage on the first roll (note that he doesn’t need a surge because he’s not adjacent). On the second roll, his range is ok without a surge due to his scorpion helm (+1 range). Leoric pierces 2 and spends a fatigue to gain 2 additional damage for a total of 3 damage (6 remaining).
“Ha ha, foul beast. Feel my mystic anger!” Leoric readies himself for another attack.
Meanwhile, the zombie continues to ineffectively attack the Cardinal:
The dragon tries to take a chunk out of Avric, who deftly blocks (4 possible damage, not shown, 4 block [1 valor, shield item, and 2 shields rolled]):
Grisban runs up to the shadow dragon. “You’re mighty big, so you’ll make a mighty big sandwich when I’m finished with you!” Grisban swings his sword:
1 additional damage (4 total).
Avric attacks twice, ineffectively:
“Are you getting too old for this, Avric? Watch how it’s done!” Leoric attacks twice, missing once:
and hitting the dragon for 1 damage the second time (5 total).
Avric smirks. “That was impressive, Leoric. Thanks for edu-ma-cating me. You barely scratched him!”
The zombie’s fist smashes into the Cardinal with unexpected force (+3 from the Overlord’s critical blow — 5 total damage on the Cardinal, 11 health remaining). “Help! I’m not a huge fan of zombies and apparently I’m too scared to try and destroy him myself!”
The dragon, meanwhile, lets loose a breath of fire:
6 possible damage to all 4 heroes (firebreath can move any which way 4 spaces from the dragon), -1 damage due to Leoric’s ability, large defense rolls keep our heroes alive (particularly Leoric).
“Time to die, dragon,” Grisban shouts. He uses a valor token to add 1 damage to his attack and lays into the dragon:
The dragon falls over, defeated. “That’s the way you smash these things,” Grisban says confidently, and begins moving back down the hall.
Leoric says, “I’ll go check out that cabinet over there — maybe the key is in there!” Leoric moves and then searches:
He finds a secret passage which he immediately enters! “Hey, guys, I found something over here.” Note that he’s found the armory. Upon entering this room, Leoric can test his might to attempt to discard 1 challenge token. This particular skill isn’t Leoric’s strong point and he fails handily (Needs 1 or less shields, rolled 3).
Avric ignores the secret room and follows Grisban around the corner:
Not much happening here — the zombie continues to attack and smacks the cardinal for 3 more damage (8 total, 8 health remaining):
Grisban moves around and opens the southern door — 3 flesh moulders appear! “Better than a dragon,” Grisban states as he readies his sword.
Avric moves (using a stamina potion and fatigue) and searches behind the standing suit of armor. “I’ve found the key!” he shouts. “Let’s rescue the cardinal!”
He then moves to the north:
Leoric, meanwhile, attempts 1 more strength check (failure) and mutters, “Not doing much good in here, am I?” He leaves the secret room and begins moving towards the Cardinal’s room.
The Overlord feels the need for more options and so he uses his cunning to gain more overlord cards (3 cards drawn and, per the errata, one has to be discarded — flesh moulders lose 1 action):
The overlord plays dash (twice!) and the master flesh moulder and 1 minion move up and surround Avric. One flesh moulder ends its turn next to Grisban.
The zombie attacks the Cardinal 1 additional time and misses:
Leoric moves closer to the Cardinal’s door (2 move actions)
Grisban rushes towards the flesh moulders that have surrounded Avric, trips over another trap, and falls on his face:
“I hate you so much, Overlord.” Grisban stands, fatigues himself next to the nearest flesh moulder, and attacks for 3 damage (not enough to remove him from the board):
Avric, following Grisban’s lead, attacks the same minion flesh moulder and misses:
“I swear I’m a good adventurer!” Avric yells defensively as he fatigues one space north next to Leoric and attacks the master flesh moulder for 2 points of damage (and a stun token). “Coulda fooled me,” Leoric mutters, “that’s only a flesh wound.”
Not much excitement once again. The flesh moulder (the 2nd minion moving next to Grisban) and the zombies attack and miss. “Incompetent fools!” shouts the Overlord.
Grisban begins his turn and slashes through, defeating the nearest flesh moulder:
His 2nd attack misses the flesh moulder minion. Leoric attacks both the master flesh moulder and the minion with devasating effect:
“That’s how you defeat bad guys, Avric.” Suddenly, a moan sounds from the Cardinal’s room. “Quit your yapping and open that door!” Grisban yells. Avric moves and then uses an action to open the door.
“Ah, thanks for taking care of that meddlesome door for me,” Lord Merick Farrow says as he emerges from the Cathedrals entrance. “Now it’s time to take what the Overlord wants, but first I’ll deal with you meddlesome creatures.”
The Overlord summons a minion zombie and attacks the Cardinal (master and minion) for 4 total points of damage (12 damage total). Merick moves next to Grisban and prepares himself.
“Not this time, Merick — tell your master that he cannot defeat the forces of good!” Avric moves next to the Cardinal and smashes the master zombie to the floor:
“I got this zombie, show Farrow your blade, Grisban!” Leoric lets loose a blast of energy that destroys the minion zombie, turns and shoots a quick charge at Merick (2 damage).
“I got him,” Grisban says. He begins by laying his hand on the nearby altar and muttering a quick prayer (passed his willpower test [2 shields, needed 3 or less] — per scenario, the Cardinal is healed by a red die roll amount of health [2 health — 10 total]). Grisban then cuts into Merick for 4 points of damage (5 hit points remaining).
The cardinal moves 4 spaces towards the exit of the cathedral. “Let’s get out of here!”
“You’ll never escape us, priest!” Merick yells, as the overlord summons another master zombie directly beside the Cardinal. Merick shifts between the heroes and uses his ignite power (-1 health to him, blast attack) attacks all of the heroes and the Cardinal (2 damage on Grisban, 1 damage on Leoric, no damage on the Cardinal). Note: Merick couldn’t actually damage the Cardinal anyway, per the scenario instructions. But the zombie can!
“UUUnnnngnnhhhh!!” the zombie yells at it lashes out at the Cardinal:
Damage calculation: -1 for being near Leoric, -2 for shields, +3 for hearts, +3 for critical blow, +1 for other surge = 4 total damage, 2 hit points left.
“Argh! Help, heroes, for I fear I will soon be no more!”
Grisban attacks Merick and hits for 4 points of damage, knocking Merick from the fight. He then tries to heal the cardinal but fails. Leoric blasts the master zombie into oblivion and moves towards the exit. Avric moves next to the altar. The Cardinal continues to move and enters the Chapel, just steps away from freedom.
“Arise, my minion!” The overlord shouts! A master zombie leaps from the entrance towards the Cardinal.
“Stop that zombie!” the heroes shout. Leoric and Grisban manage to deal a combined 3 damage to the zombie, but the monster still stands. Avric attempts to heal the Cardinal twice with the altar, but fails both rolls.
“Unnnhhhhh……” the zombie leaps onto the Cardinal, it’s teeth biting into his jugular:
“AAhh haha hahahaha!” the Overlord screams in triumph.
Lord Merick Farrow stands, dusts himself off, and grabs the staff of light as the heroes look on in disbelief. “I’ll be taking that – yoink!” He raps the butt of his new staff against the floor and vanishes in a flash of smoke.
The heroes look at each other in sadness and despair:
“Let us return to Arhynn. The Overlord has won this day, but we will triumph. His darkness cannot prevail,” Avric says solemnly. “Aye, lad, my sword, your mace, and Leoric’s magic will see to that,” Grisban says thoughtfully. Leoric nods sadly , and the heroes leave the cathedral.